| Entry | |
|---|---|
| R0 | – |
| R1 | Pointer to block |
| +0 | Window handle |
| +4 | Icon Block |
| Exit | |
|---|---|
| R0 | Icon handle (unique within window) |
The purpose of this call is to create an icon that is part of a window. To display the icon, the window must first be updated by using Wimp_ForceRedraw.
The icon block contains all the information required to create the icon itself. The block starts at R1+4 for this call. A full detailed description can be found in the Icon Block page.