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Wimp_SpriteOp

Programmer's Reference Manuals
» Part 7 - The Desktop
» The Window Manager
» SWI Calls
» Wimp_SpriteOp

Wimp_SpriteOp

(SWI &400E9)
Entry
R0 Sprite Reason Code?
R1 Unused
R2 Pointer to sprite name
… Specific to each reason code
Exit
R0 Size of current slot
R1 Size of next slot
R2 Size of free pool

Use

The purpose of this call is to perform a sprite related operation within the Wimp.

Notes

This call is actually mapped onto the more generic OS_SpriteOp call. However, &100 is automatically added to the value in R0, and R1 is set to the Wimp sprite area pointer.

See also

  • Sprite Reason Code?
  • OS_SpriteOp
Created on June 12, 2009 22:51:41 by Alan Robertson (52)? (127.0.0.1)
Edit | Views: Print | Source | Linked from: The Window Manager SWI Calls, The Window Manager Icons, The Window Manager Changing The Pointer, Wimp_BaseOfSprites, *IconSprites, *Pointer

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