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*ScreenSave

SpriteUtils
» *Commands
» *ScreenSave

*ScreenSave

Use

This *Command saves the contents of the graphics window and the current palette to a sprite file.

Syntax

*ScreenSave filename

Parameters

filename Valid pathname, specifying a sprite file

Notes

The sprite file created as a result of this command will contain one sprite named ‘screendump’.

See also

  • OS_SpriteOp 2
  • SpriteUtils *Commands
Revised on July 18, 2014 13:36:33 by Jeffrey Lee (213) (195.72.173.131)
Edit | Back in time (3 revisions) | See changes | History | Views: Print | Source | Linked from: SpriteUtils *Commands, *Commands

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