h6. [[OS SWI Calls]] h6(. » [[OS_SpriteOp]] h6((. » OS_SpriteOp 2 - Screen save h2. OS_SpriteOp 2 - Screen save h5. (SWI &2E) |_<^{width:4em}. Entry | | |<^. R0 |<^. 2 (Reason code) | |<^. R2 |<^. File name | |/2<^. R3 |<^. 0 => Exclude palette | |<^. 1 => Include palette | |_<^{width:4em}. Exit | | |\2<^. All registers preserved| h4. Use This call saves the contents of the current graphics window as a sprite file on disc. h4. Notes The sprite will be named 'screendump' An error will be returned if the current screen mode is not a graphics mode. h4. See also * [[Format Of Sprite]] * [[Format Of Sprite Area]] * [[OS_SpriteOp]] * [[OS_SpriteOp 3]]