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ColourTrans_WritePalette

Programmer's Reference Manuals
» Part 8 - Non-kernel input/output
» ColourTrans
» SWI Calls
» ColourTrans_WritePalette

ColourTrans_ WritePalette

(SWI &4075D)
Entry
R0 -1 for current mode, or pointer to sprite area
R1 Palette pointer
R2 Pointer to palette to write
R3 0 (reserved)
R4 Flags (only used if R0 => 0)
Exit
- -

Use

The purpose of this call is to write the screen’s palette, or sprite’s palette.

Notes

If possible, 256 colour palettes are compacted to the 16 used by VIDC 1, else all 256 colours are written.

See also

  • ColourTrans_ReadPalette
Revised on September 27, 2009 16:29:50 by Alan Robertson (52)? (127.0.0.1)
Edit | Back in time (1 revision) | See changes | History | Views: Print | Source | Linked from: ColourTrans SWI Calls, ColourTrans_WritePalette Palette Pointer, ColourTrans_WritePalette Flags, ColourTrans_ReadPalette, Colour Vector SWI Numbers

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